Bracket Racing
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Is there a different between automatic and manual when it comes to bracket racing. Will cars with manual transmissions get better reaction times because of gear ratios?
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Rep Power: 400 As little as I know about drag racing, reaction time has nothing to do with the car itself and everything to do with the driver. The R/T is the time from when the lights go green to the time you start moving if I remember right.
If you're wondering about 60' times or something, it depends if you have an automatic built for drag racing or if its just off the shelf. An auto built for drag racing is going to be faster than a manual, but stock for stock a manual version of the same car will be faster off the line because of a shorter 1st gear.
If you're wondering about 60' times or something, it depends if you have an automatic built for drag racing or if its just off the shelf. An auto built for drag racing is going to be faster than a manual, but stock for stock a manual version of the same car will be faster off the line because of a shorter 1st gear.
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Rep Power: 0 im thinking since an automatic will shift in the same spot all the time itll have a better chance for consistent times. As for manual transmissions you have to make sure you shift the same way all the time.
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Rep Power: 0 this is a quote from this website http://www.asmartin.com/b_et.htm
now thats just the first website i found.... so yes bracket racing is most about reaction times and being consistent.... so if your a good manual driver you got a chance..... obviously as with anything taking out a variable makes it easier
All right, here's the real basic principles of bracket racing. At a race, you are given several time trials, which are used just as practice, and to see what times your car runs. In eliminations, which are single elimination tournament style, it's you against one other racer. You select a time that you think your car will run. That's called your dial-in. When two cars compete, they subtract the dial-ins, and the slower car gets that much of a head start. The theory is that if both drivers get identical reaction times, and both run what they predicted, they will meet right at the finish line... a tie. In practicality, this never happens. Reaction times will differ, and the car may run quicker or slower than predicted.
Reaction times are a huge part of winning (or losing!) races. They are also perhaps the most difficult part of drag racing, although it seems deceptively simple. We'll cover the basics of the starting system and reaction times in The Reaction Time Clinic.©Michael Beard
Now you say, "Why don't I just dial-in at 18 seconds, and I'll get a big head start and win?" There's the trick. If you run quicker than your dial, you lose! This is called a breakout. Basically, this means that you want to guess exactly what the car will run. If you guess far quicker than what the car can run, you won't be able to run fast enough, and your opponent can easily beat you to the finish. If you guess far slower, a practice called sandbagging, it is very likely that you will break out and lose.
There are many complex situations that arise from these handicapping rules. What happens if both cars break out? In this case, the car that runs out the least wins. How can someone win if they didn't cross the finish line first? If the other car breaks out more than you do, or he runs out and you don't, you win, no matter how much he beat you to the line by. Because of the possibility of breaking out, there are actually many instances where you will hit the brakes to win! This is covered in what we call Top-end Tactics.©Michael Beard
Reaction times are a huge part of winning (or losing!) races. They are also perhaps the most difficult part of drag racing, although it seems deceptively simple. We'll cover the basics of the starting system and reaction times in The Reaction Time Clinic.©Michael Beard
Now you say, "Why don't I just dial-in at 18 seconds, and I'll get a big head start and win?" There's the trick. If you run quicker than your dial, you lose! This is called a breakout. Basically, this means that you want to guess exactly what the car will run. If you guess far quicker than what the car can run, you won't be able to run fast enough, and your opponent can easily beat you to the finish. If you guess far slower, a practice called sandbagging, it is very likely that you will break out and lose.
There are many complex situations that arise from these handicapping rules. What happens if both cars break out? In this case, the car that runs out the least wins. How can someone win if they didn't cross the finish line first? If the other car breaks out more than you do, or he runs out and you don't, you win, no matter how much he beat you to the line by. Because of the possibility of breaking out, there are actually many instances where you will hit the brakes to win! This is covered in what we call Top-end Tactics.©Michael Beard
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Rep Power: 0 A manual will be quicker, but an auto will be more consistent. If you're bracket racing, you more than likely will want an auto. For heads up racing, get a stick. Bracket racing is all about consistency...
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Rep Power: 0 Originally posted by SMX
A manual will be quicker, but an auto will be more consistent. If you're bracket racing, you more than likely will want an auto. For heads up racing, get a stick. Bracket racing is all about consistency...
A manual will be quicker, but an auto will be more consistent. If you're bracket racing, you more than likely will want an auto. For heads up racing, get a stick. Bracket racing is all about consistency...
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Rep Power: 0 yup good info guys!
bracket racing is the only kinda racing that you can hope to see an auto dx with 3 passengers and a big system in the back and each person holding a 40 lb weight beat a top fuel dragster. lol
^^ is a lil extreme but gets the point across.
bracket racing is the only kinda racing that you can hope to see an auto dx with 3 passengers and a big system in the back and each person holding a 40 lb weight beat a top fuel dragster. lol
^^ is a lil extreme but gets the point across.
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Rep Power: 0 Just an FYI even though prizes are usually awarded for exemplary reaction times, the clock doesn't start counting until your car has already launched. Your 60' time is probably more indicative of your standing with regards to your 1/4 mile time. I.e.....if you've got a 2.6 60' time, then your quarter mile time could be greatly improved if you learn to launch better. Generally...a 2.0 60 foot time is ideal and a .5 reaction time is ideal. But of course, there are people that surpass these standards.
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